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Classes in Aion
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Classes in Aion
Dear
friends, Aion: The Tower of Eternity is almost here, I want to do a
simple introduction to the eight classes currently in the game. Each
faction will have a slight variation in class skills once they reach
the first promotion at level 10. Higher-level players can tailor their
character further, with each profession offering two advanced classes,
bringing the total number of character types available up to eight.
The mage
Mages
have weak physical combat ability but they can launch devastatingly
powerful magic attacks. At level 10, you get to choose:
Sorcere
The
sorcerer is the master of the elements such as water, fire, wind, and
earth. A sorcerer's skill set becomes very diverse as their combat
ability evolves; AKA human cannon in battle PVP.
Spiritmaster
They
use ranged magical attacks. They also can control water, fire, earth,
and air spirits, summoning powerful elemental spirits, in the other
word they are the only class can have a pet. Each element are
different, generally speaking, Earth spirits hold strong defensive
abilities, Fire spirits excel in close range attacks, Water spirits
concentrate on healing powers and ranged DPS, and Wind spirits are
proficient at speed as well as melee and magic attacks.
friends, Aion: The Tower of Eternity is almost here, I want to do a
simple introduction to the eight classes currently in the game. Each
faction will have a slight variation in class skills once they reach
the first promotion at level 10. Higher-level players can tailor their
character further, with each profession offering two advanced classes,
bringing the total number of character types available up to eight.
The mage
Mages
have weak physical combat ability but they can launch devastatingly
powerful magic attacks. At level 10, you get to choose:
Sorcere
The
sorcerer is the master of the elements such as water, fire, wind, and
earth. A sorcerer's skill set becomes very diverse as their combat
ability evolves; AKA human cannon in battle PVP.
Spiritmaster
They
use ranged magical attacks. They also can control water, fire, earth,
and air spirits, summoning powerful elemental spirits, in the other
word they are the only class can have a pet. Each element are
different, generally speaking, Earth spirits hold strong defensive
abilities, Fire spirits excel in close range attacks, Water spirits
concentrate on healing powers and ranged DPS, and Wind spirits are
proficient at speed as well as melee and magic attacks.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The priest
Spiritual
warriors, priests can use healing and self-protection spells to excel
in melee combat, and launch powerful ranged magic attacks too. There
are two priest specializations:
Chanter
Healers
but with emphasis on buffing ability (improving the statistics of other
party members through spells). This class is in some way similar to the
enhancer Shin Megami Tensei: Imagine. However, they are a lot more
stronger in terms of survivability and power. Not only he can heal,
buff but in an emergency a chanter can transform into a powerful
soldier and can fight in close range combat using a magic staff, or,
similarly to the cleric, mace and shield combination.
Cleric
Healer
class. Able to heal and protect; later on will learn powerful Earth and
lighting spells deal great damage to single and multi-targets. These
are NOT your normal day "healers", they are a lot stronger than healer
in other games, as a matter of fact, cleric is one of the strongest PVP
classes due to his high HP and healing ability as well as those crazy
damage spell learn at higher level and its a MUST HAVE class for any
party.
Spiritual
warriors, priests can use healing and self-protection spells to excel
in melee combat, and launch powerful ranged magic attacks too. There
are two priest specializations:
Chanter
Healers
but with emphasis on buffing ability (improving the statistics of other
party members through spells). This class is in some way similar to the
enhancer Shin Megami Tensei: Imagine. However, they are a lot more
stronger in terms of survivability and power. Not only he can heal,
buff but in an emergency a chanter can transform into a powerful
soldier and can fight in close range combat using a magic staff, or,
similarly to the cleric, mace and shield combination.
Cleric
Healer
class. Able to heal and protect; later on will learn powerful Earth and
lighting spells deal great damage to single and multi-targets. These
are NOT your normal day "healers", they are a lot stronger than healer
in other games, as a matter of fact, cleric is one of the strongest PVP
classes due to his high HP and healing ability as well as those crazy
damage spell learn at higher level and its a MUST HAVE class for any
party.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The scout
If
mages are magic DDs then scouts are physical DDs! They combine great
agility with swift attacks. Scouts can specialize into one of two
sub-classes: ranger or assassin
Assassin
Assassins
are experts in deft movement and the silent termination of their
target. They can perform the first striking without detection and they
are artist of combos. Watch your back when they are around because you
never know when they are going to come out of invisible and perform
crazy damage on you.
Ranger
Ranger
are long range damage dealers who can perform range diversity of attack
and even though they are really weak at close range, but hey good luck
getting close to them because they are arm with trap skills and some
arrow skills that provide you from moving, casting. They are especially
deadly in the sky.
If
mages are magic DDs then scouts are physical DDs! They combine great
agility with swift attacks. Scouts can specialize into one of two
sub-classes: ranger or assassin
Assassin
Assassins
are experts in deft movement and the silent termination of their
target. They can perform the first striking without detection and they
are artist of combos. Watch your back when they are around because you
never know when they are going to come out of invisible and perform
crazy damage on you.
Ranger
Ranger
are long range damage dealers who can perform range diversity of attack
and even though they are really weak at close range, but hey good luck
getting close to them because they are arm with trap skills and some
arrow skills that provide you from moving, casting. They are especially
deadly in the sky.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The warrior
Warriors
excel in close-quarter combat. Strong performers in a wide range of
situations, Warriors are relatively easy to master. Warriors can
specialize into one of two sub-classes: gladiators, who concentrate on
dealing damage (DPS), or templars, who combine fierce fighting with
defensive chants and techniques (tanks).
Gladiator
Gladiators
are the close combat specialists who can use many types of weapons,
ranging from double swords to halberds. Their combo are fancy and yet
deadly and effective.
Templar
Fighting
with a sword in one hand and a shield in the other, the Templar is both
guardian and fierce combatant. To remain effective, the Templar should
stay on or close to the front firing line. Every party needs a Templar
because of their high defense and HP. They are basically the game's
tank and their attack will gain most of the hates from monsters. These
is another MUST HAVE class for any serious party.
Warriors
excel in close-quarter combat. Strong performers in a wide range of
situations, Warriors are relatively easy to master. Warriors can
specialize into one of two sub-classes: gladiators, who concentrate on
dealing damage (DPS), or templars, who combine fierce fighting with
defensive chants and techniques (tanks).
Gladiator
Gladiators
are the close combat specialists who can use many types of weapons,
ranging from double swords to halberds. Their combo are fancy and yet
deadly and effective.
Templar
Fighting
with a sword in one hand and a shield in the other, the Templar is both
guardian and fierce combatant. To remain effective, the Templar should
stay on or close to the front firing line. Every party needs a Templar
because of their high defense and HP. They are basically the game's
tank and their attack will gain most of the hates from monsters. These
is another MUST HAVE class for any serious party.
AdiaStyar- Admin
- Posts : 15
Join date : 2009-08-24
Age : 41
Location : San Diego
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